Here's a list of skills for all heroes in the action strategy RPG multiplayer online game - Dot Arena. If you are looking for a Hero with strong single attack, AoE, support buffs or maybe a nice control effect, here's a list where you can find them. Remember, the key is using 5 Heroes to work together.
- US: Ultimate Skill (primarily unlocked)
- GS: Green Tier Skill (unlocked after Fusing to green)
- BS: Blue Tier Skill (unlocked after Fusing to blue)
- PS: Purple Tier Skill (unlocked after Fusing to purple)
Athena
- Joust: Athena tosses a nearby enemy into the air and attacks with mutiple strikes. If the enemy hero is KO'ed during this ability, then Athena's attack will be greatly increased.
- Triumph: Athena shoots a rocket at the enemies in front of her. The more enemies the rocket hits, the more that all allies' attack speed and movement speed will be increased.
- Suppress: Athena boosts a weak ally's HP regeneration and leech effect.
- Brave Assault: Whenever the amount of times Athena takes damage hits a multiple of 10, she will charge the enemy, knocking them back and dealing damage. The higher the number of times she takes damage, the higher the amount of damage that will be dealt.
- Skills to Prioritize: US > GS > BS > PS
Barbaro
- Shock: Carry out one massive attack, striking any enemies in front.
- Trample: Slam the ground, stunning and dealing damage to enemy heroes on the ground.
- Battle Charge: Burst onto the battlefield, absorbing damage for allied Heroes.
- Resolute Body: Brutus' massive body accumulates power, increasing his strength.
- Skills to Prioritize: BS > US > GS > PS
Blake
- Spirit Bomb: Blake teleports behind the enemy with the highest Intelligence, focusing an energy void on the target, and dealing heavy Magic damage.
- Power Strike: Blake teleports next to the enemy with the highest Intelligence, and deals AOE Physical damage while also damaging their Power amount.
- Battle Awareness: Blake is able to quickly spin his blades, increasing his Agility.
- Gorgon Shield: Blake uses his understanding of magic energy to reduce the damage he receives and increases his Magic Armor rating.
- Skills to Prioritize: GS > US > BS > PS
Brody
- Nether Strike: Blink behind the farthest enemy, and charge into him 3 times.
- Darkness: When battle begins, rush into the center of the arena, charging into every enemy and dealing damage to enemy heroes.
- Mighty Bash: Attack the enemy fiercely, stunning and dealing extra damage.
- Soul Gaze: Brody keeps his eyes on the enemy, ensuring that every attack hits its mark.
- Skills to Prioritize: GS > US > BS > PS
Brutus
- Execute: Brutus has never pitied the weak. As long as an enemy's Health is below 30%, this ability will deal heavy Physical damage. If an enemy is slain by Execute, then Brutus will receive a Power bonus.
- Life Drain: Draws out anger within your enemies, causing their Health to gradually decrease for a given period of time.
- Counter Spin: Brutus counters attacks with his axe, dealing Physical damage to all nearby enemies.
- Battle Cry: Brutus lets out a courageous battle cry, greatly increasing his Physical Armor.
- Skills to Prioritize: PS > US > BS > GS
Buster
- Battle Ravine: Buster smashes his totem to the ground causing the earth to rise in shock before him. All enemies are Stunned and dealt Magic damage.
- Totem Swing: Buster swings his totem and clobbers his enemies, Stunning them and dealing Magic damage.
- Totem Recoil: Buster slams his totem to the ground, causing Magic damage, and Stunning enemies nearby.
- Minotaur Muscle: Swinging the totem has built some muscles, greatly increasing Buster's Strength.
- Skills to Prioritize: US > GS > BS > PS
Dante
- Phantasmal Form: When Dante has more than half of his Power filled, he can transform into a phantasmal spirit. His spirit form slowly drains his Power and is capable of long range attacks.
- Duplicate Form: Summons a duplicate form of Dante to aid your party in battle.
- Soul Devour: Danta clenches to the soul of an unfortunate enemy, stealing their Health for himself.
- Demon Blood: Demon blood strengthens Blake's body, increasing his overall Health.
- Skills to Prioritize: US > GS > BS > PS
Drekkon
- Dragonspirit: Drekkon transforms into a dragon, giving him long range burning attacks with 100% splash damage. In this form, all abilities will deal AOE damage with a longer range and shorter casting time.
- Flame Blast: Blast enemies in front with flames, dealing AOE damage. The AOE is larger when in dragon form.
- Dragon Tail: Drekkon attacks nearby enemies, dealing little damage with prolonged stun. In dragon form, the attack has greater range with further knock-back.
- Dragon Lineage: The ancestral blood of dragons flowing in Drekkon's veins grants him higher magic armor and increased HP regeneration.
- Skills to Prioritize: US > GS > BS > PS
Gavin
- Unbreakable: An avatar of an iron wall, with increased attack, max HP, evasion, armor and reduce physical damage by 40%. Dying during the ultimate will allow hero to continue living for 5 more seconds before dying. During this time, hero has cannot recover HP or be controlled.
- Earth Smasher: Wields a large hammer, dealing physical attack to nearby heroes and slowing them down.
- Fallen Hammer: Summons a single hammer from the sky, causing physical damage to one enemy and reducing hit rate.
- Flawless Barrier: Increase armor, allowing teammates to feel very safe.
- Skills to Prioritize: US > PS > GS > BS
Gills
- Call of the Deep: Gills slams the ground, summoning creatures of the deep that Stun and deal Magic damage to the enemy units.
- Tidal Wave: Summon a tidal wave that crashes into an enemy, reducing its Physical Armor.
- Anchors Smash: Gills swings his anchor, dealing Physical damage to nearby enemies.
- Carapace: Gills' sea worn skin begins to harden into a carapace, increasing his Physical Armor.
- Skills to Prioritize: US > PS > GS > BS
Grim
- Reaper's Call: Grim summons the Reaper to slay the weakest enemy, dealing magic damage proportional to the life already lost and stunning the enemy.
- Undead Purification: Release a burst of undead energy, sucking the life from enemies and healing allied units.
- Life Pact: Grim uses his understanding of all that is living to greatly increase his overall Health.
- Death Pact: Grim uses his understanding of all that is dead to greatly increase his overall Magic Armor.
- Skills to Prioritize: US > GS > BS > PS
Junior
- Hero Launch: Grab an enemy. Toss him in the air. Watch him land on his friends... dealing Magic damage.
- Tree Bash: Slag unroots a tree to be used as a weapon, greatly increasing his attack area and damage.
- Landslide: Slag moves the earth below him, causing Magic damage and Stunning the enemy.
- Rock Solid: Junior's rock hard body continues to petrify, greatly increasing his Physical Armor.
- Skills to Prioritize: PS > US > BS > GS
Khaos
- Khaos: Khaos burns away his own Power, disabling the enemy’s active target's skills and draining their HP. (Disabling active skills does not work on some Raid Dungeon and Prophecy Pool bosses.)
- Razed Terrain: The flames of Khaos deal magical damage to nearby enemies dealing burning damage over time that gradually reduce their HP.
- Death: Khaos steals the last breath of his enemies, dealing magical damage. If the amount of allied heroes (not including summoned creatures or illusions) is greater than or equal to the number of enemy heroes, then this ability's damage is doubled.
- Devour: Devour an enemy summoned creature or illusion. If the devoured creature or illusion is STR based, Khaos's armor will be increased for a short time. If the devoured creature is AGI based, Khaos's evasion will be increased for a short time. If the devoured creature is INT based, Khaos's attack and movement speed will be increased for a short time.
- Skills to Prioritize: US > PS > BS > GS
Leo
- Burning Wrath: Leo launches a burning ball of fire stunning the enemy causing Magic Damage.
- Critical Hit: Wielding his terrifying sword, Leo cuts down the enemies before him by heavy dealing Physical damage.
- Absorption: Increases the Leech Effect of all allies.
- Soulless Revival: Upon death, Leo will be revived back to life after 3 seconds with a set amount of Health. Leo may only come back to life once per battle.
- Skills to Prioritize: GS > BS > PS > US
Lucas
- Safeguard: Summons holy powers for protection, granting all allies immunity to Physical attacks.
- Lesser Healing: Uses holy light to heal the most damaged ally.
- Stave Sphere: Casts a sphere of holy protection, granting a single ally immunity to Magic attacks.
- Blessing of Protection: Gives blessings to all allies, granting them resistance to Physical damage.
- Skills to Prioritize: GS > US > BS > PS
Marina
- Death Melody: Marina's singing voice causes nearby enemies to fall asleep.
- Wave Slash: Slash nearby enemies with your sword dealing Physical damage.
- Net Cast: Marina tosses a net onto the target enemy, dealing Magic damage. The enemy caught by the net will be immobilized, disabling any Physical attack and Evasion.
- Decoy Illusions: Marina's combat skills have been perfected, allowing her to easily evade enemy attacks.
- Skills to Prioritize: US > GS > BS > PS
Mia
- Killer Hook: When Mia casts her hook, it causes holy damage to the hooked enemy and also pulls him next to Mia. If Bloodlust has been learned, then it can be immediately released.
- Corrosion: Mia uses her magic to spread Corrosion as a gas. This causes continued damage to nearby enemies. Mia will also receive damage, but can increase her magic resistance.
- Bloodlust: Mia slashes the enemy in front of her, freezing him. During this time, she sucks in his HP and finally kicks him, causing magic damage.
- Indomitable Force: She gets power from her stubbornness, increasing her strength.
- Skills to Prioritize: US > GS > BS > PS
Oggie
- Spectre Burst: Following the traditions of the ancient Ogres, Oggie is able to deal Magic damage to his enemies, with a chance of his spells being cast more than once.
- Oggie's Cocktail: Oggies tosses his cave-made concoction at the enemy, dealing Magic damage. The resulting fire then burns nearby enemies, gradually decreasing their Health. The spell has a chance of being cast more than once.
- Blood Thirst: Cast Blood Thirst on a random allied member, causing the ally's Physical Attack and Casting Speed to be greatly increased. The spell has a chance of being cast more than once.
- Ogre Strength: Oggie's body becomes stronger, greatly increasing his overall Health.
- Skills to Prioritize: US > BS > GS > PS
Pandor
- Panda Frenzy: Pandor uses his kung fu skills to unleash a series of attacks, dealing Physical damage to an enemy.
- Barrel Toss: Pandor smashes a beer barrel, showering his enemies in liquid and Magic damage. The now-intoxicated enemies then have greatly reduced Physical Armor and Evasion.
- Thunder Stomp: Pandor uses his big panda feet to stomp on the ground, dealing Physical damage and Stunning the enemy.
- Lasting Vigor: Mastery of kung fu skills completes Pandor's training, increasing his Strength.
- Skills to Prioritize: US > GS > BS > PS
Pyro
- Ash Totems: Cast 3 fire totems onto the battlefield, then when Pyro suffered a fatal blow, instead of instant death, all the totems will detonate and Pyro will teleport to the last totem summoned.
- Inferno Chain: Cast a fiery chain that binds the closest 2 enemies and deals damage over time.
- Flame Barrier: Summon a fiery shield for Pyro, burning nearby enemies and increase magic armor.
- Shrouded Blade: Pyro jumps beside his enemies, cutting them with his blade. He is invincible for this period of time.
- Skills to Prioritize: PS > US > BS > GS
Rolf
- Lycanthropy: Rolf changes into a wolf, recovering 25% of max HP and also increase attack and speed. Under wolf form, he will consume power; the higher the power, the more physical damage.
- Wildecall: Brings out the wildness in team mates, increasing their physical crit. Once in wolf form, Rolf can summon a Wolf Spirit which causes surprise physical damage.
- Spike Assault: Attacks the front line enemies, tearing their armor and causing physical damage. Once in wolf form, attacks can stun the targets and cause physical damage.
- Iron Claw: Launches a series of 4 combos, causing physical damage. In Wolf form, the damages from this combo increases.
- Skills to Prioritize: US > GS > BS > PS
Roots
- Delusion: Roots disappears from the battlefield, and grows into a large tree away from the fight. When Roots becomes a tree, he can summon 3 types of plants to come and fight for him. Sunflower: recovers power for Roots, Kapok: sprays pollen, dealing damage to enemies in front. Onion Bulb: explodes and deals damage to nearby enemies (consumes 200 points of power).
- Forest's Armor: Activate energy armor for a friendly unit whose defense is increased and health replenished within a period of time.
- Invading Growth: Vines come out from underground and deal damage over time.
- Seeding: The overall HP of the plants summoned by Roots is enchanted.
- Skills to Prioritize: US > PS > BS > GS
Sarpa
- Shattering Blow: Sarpa slams the ground, stunning and dealing Magic damage to nearby enemies.
- Quick Strike: Swinging his mighty trident, Sarpa Stuns nearby enemies and deals Physical damage.
- Curse of the Deep: Marks a target and reduces its Physical Armor for a short period of time.
- Sea Scales: Increases Sarpa's Strength.
- Skills to Prioritize: US > BS > GS > PS
Sirius
- Grizzly Slash: Sirius becomes enraged, and storms the enemies in front of him with a slew of attacks, dealing physical damage several times.
- Tremor Slam: Sirius slams his paws against the ground, dealing physical damage to nearby enemies and reducing their speed.
- Enrage: Relying on his wild instincts, Sirius' rage greatly increases his Physical Critical Hit.
- Razor Claws: Using his massive claws with every blow, Sirius' Physical Attack is greatly increased.
- Skills to Prioritize: US > BS > PS > GS
Spike
- Rugged Quills: Spike turns around, allowing enemy damage to splash off his back quills, greatly increasing his damage resistance.
- Sticky Goo: Spike captures an enemy target in mucus, reducing its defense.
- Needle Scatter: After taking a certain amount of damage (including damage taken while using his special ability), Spike will automatically spray quills dealing physical damage to nearby enemies.
- Battle Rage: Spike works himself up into a fury and gathers battle energy, greatly increasing his ATK.
- Skills to Prioritize: US > BS > PS > GS
Static
- Electric Pulse: Releases a lightning pulse, dealing Magic AOE damage to enemies.
- Stormcloud: Statik summons a stormcloud, repeatedly dealing Magic damage a single target.
- Voltage Chain: Steals the Physical Attack of the target the Statik chains. The spell's effect lasts to the end of the battle.
- Chaos Flux: The electric current surrounding Statik neutralizes Magic, increasing his Magic Armor.
- Skills to Prioritize: US > GS > BS > PS
Talonfang
- Savage Roar: When Talonfang growls at the weakest of the enemies, along with a stun, the space between Talonfang and the target enemy will also be stunned. As long as Talonfang's Owl is on the battlefield, his growl cannot be evaded.
- Feral Summon: Summon two beasts: Rat-tail Wolf and Owl. Rat-tail Wolf will spit poison that will have a slowing effect. Owl will fly over the weakest of enemies, weakening their evasion.
- Gyro Axe: When the Gyro Axe is thrown at the weakest of enemies, enemies in the line of the axe's flight will receive damage twice.
- Feral Heart: Talonfang will use all his effort to inspire his teammates, increasing attack speed.
- Skills to Prioritize: GS > US > PS > BS
The Cap'n
- Pirate Ship: Hurls a ship of raging pirates toward the enemy, stunning enemies and dealing AOE Magic damage.
- Gusher: A blast of water gushes under a random enemy, dealing Magic damage.
- Surge: Deals Physical damage to nearby enemies.
- Captain's Duty: The Cap'n protects his crew at all costs, increasing his Strength.
- Skills to Prioritize: US > PS > BS > GS
- All "Front Line" Heroes -
Athena
- Joust: Athena tosses a nearby enemy into the air and attacks with mutiple strikes. If the enemy hero is KO'ed during this ability, then Athena's attack will be greatly increased.
- Triumph: Athena shoots a rocket at the enemies in front of her. The more enemies the rocket hits, the more that all allies' attack speed and movement speed will be increased.
- Suppress: Athena boosts a weak ally's HP regeneration and leech effect.
- Brave Assault: Whenever the amount of times Athena takes damage hits a multiple of 10, she will charge the enemy, knocking them back and dealing damage. The higher the number of times she takes damage, the higher the amount of damage that will be dealt.
- Skills to Prioritize: US > GS > BS > PS
Barbaro
- Shock: Carry out one massive attack, striking any enemies in front.
- Trample: Slam the ground, stunning and dealing damage to enemy heroes on the ground.
- Battle Charge: Burst onto the battlefield, absorbing damage for allied Heroes.
- Resolute Body: Brutus' massive body accumulates power, increasing his strength.
- Skills to Prioritize: BS > US > GS > PS
Blake
- Spirit Bomb: Blake teleports behind the enemy with the highest Intelligence, focusing an energy void on the target, and dealing heavy Magic damage.
- Power Strike: Blake teleports next to the enemy with the highest Intelligence, and deals AOE Physical damage while also damaging their Power amount.
- Battle Awareness: Blake is able to quickly spin his blades, increasing his Agility.
- Gorgon Shield: Blake uses his understanding of magic energy to reduce the damage he receives and increases his Magic Armor rating.
- Skills to Prioritize: GS > US > BS > PS
Brody
- Nether Strike: Blink behind the farthest enemy, and charge into him 3 times.
- Darkness: When battle begins, rush into the center of the arena, charging into every enemy and dealing damage to enemy heroes.
- Mighty Bash: Attack the enemy fiercely, stunning and dealing extra damage.
- Soul Gaze: Brody keeps his eyes on the enemy, ensuring that every attack hits its mark.
- Skills to Prioritize: GS > US > BS > PS
Brutus
- Execute: Brutus has never pitied the weak. As long as an enemy's Health is below 30%, this ability will deal heavy Physical damage. If an enemy is slain by Execute, then Brutus will receive a Power bonus.
- Life Drain: Draws out anger within your enemies, causing their Health to gradually decrease for a given period of time.
- Counter Spin: Brutus counters attacks with his axe, dealing Physical damage to all nearby enemies.
- Battle Cry: Brutus lets out a courageous battle cry, greatly increasing his Physical Armor.
- Skills to Prioritize: PS > US > BS > GS
Buster
- Battle Ravine: Buster smashes his totem to the ground causing the earth to rise in shock before him. All enemies are Stunned and dealt Magic damage.
- Totem Swing: Buster swings his totem and clobbers his enemies, Stunning them and dealing Magic damage.
- Totem Recoil: Buster slams his totem to the ground, causing Magic damage, and Stunning enemies nearby.
- Minotaur Muscle: Swinging the totem has built some muscles, greatly increasing Buster's Strength.
- Skills to Prioritize: US > GS > BS > PS
Dante
- Phantasmal Form: When Dante has more than half of his Power filled, he can transform into a phantasmal spirit. His spirit form slowly drains his Power and is capable of long range attacks.
- Duplicate Form: Summons a duplicate form of Dante to aid your party in battle.
- Soul Devour: Danta clenches to the soul of an unfortunate enemy, stealing their Health for himself.
- Demon Blood: Demon blood strengthens Blake's body, increasing his overall Health.
- Skills to Prioritize: US > GS > BS > PS
Drekkon
- Dragonspirit: Drekkon transforms into a dragon, giving him long range burning attacks with 100% splash damage. In this form, all abilities will deal AOE damage with a longer range and shorter casting time.
- Flame Blast: Blast enemies in front with flames, dealing AOE damage. The AOE is larger when in dragon form.
- Dragon Tail: Drekkon attacks nearby enemies, dealing little damage with prolonged stun. In dragon form, the attack has greater range with further knock-back.
- Dragon Lineage: The ancestral blood of dragons flowing in Drekkon's veins grants him higher magic armor and increased HP regeneration.
- Skills to Prioritize: US > GS > BS > PS
Gavin
- Unbreakable: An avatar of an iron wall, with increased attack, max HP, evasion, armor and reduce physical damage by 40%. Dying during the ultimate will allow hero to continue living for 5 more seconds before dying. During this time, hero has cannot recover HP or be controlled.
- Earth Smasher: Wields a large hammer, dealing physical attack to nearby heroes and slowing them down.
- Fallen Hammer: Summons a single hammer from the sky, causing physical damage to one enemy and reducing hit rate.
- Flawless Barrier: Increase armor, allowing teammates to feel very safe.
- Skills to Prioritize: US > PS > GS > BS
Gills
- Call of the Deep: Gills slams the ground, summoning creatures of the deep that Stun and deal Magic damage to the enemy units.
- Tidal Wave: Summon a tidal wave that crashes into an enemy, reducing its Physical Armor.
- Anchors Smash: Gills swings his anchor, dealing Physical damage to nearby enemies.
- Carapace: Gills' sea worn skin begins to harden into a carapace, increasing his Physical Armor.
- Skills to Prioritize: US > PS > GS > BS
Grim
- Reaper's Call: Grim summons the Reaper to slay the weakest enemy, dealing magic damage proportional to the life already lost and stunning the enemy.
- Undead Purification: Release a burst of undead energy, sucking the life from enemies and healing allied units.
- Life Pact: Grim uses his understanding of all that is living to greatly increase his overall Health.
- Death Pact: Grim uses his understanding of all that is dead to greatly increase his overall Magic Armor.
- Skills to Prioritize: US > GS > BS > PS
Junior
- Hero Launch: Grab an enemy. Toss him in the air. Watch him land on his friends... dealing Magic damage.
- Tree Bash: Slag unroots a tree to be used as a weapon, greatly increasing his attack area and damage.
- Landslide: Slag moves the earth below him, causing Magic damage and Stunning the enemy.
- Rock Solid: Junior's rock hard body continues to petrify, greatly increasing his Physical Armor.
- Skills to Prioritize: PS > US > BS > GS
Khaos
- Khaos: Khaos burns away his own Power, disabling the enemy’s active target's skills and draining their HP. (Disabling active skills does not work on some Raid Dungeon and Prophecy Pool bosses.)
- Razed Terrain: The flames of Khaos deal magical damage to nearby enemies dealing burning damage over time that gradually reduce their HP.
- Death: Khaos steals the last breath of his enemies, dealing magical damage. If the amount of allied heroes (not including summoned creatures or illusions) is greater than or equal to the number of enemy heroes, then this ability's damage is doubled.
- Devour: Devour an enemy summoned creature or illusion. If the devoured creature or illusion is STR based, Khaos's armor will be increased for a short time. If the devoured creature is AGI based, Khaos's evasion will be increased for a short time. If the devoured creature is INT based, Khaos's attack and movement speed will be increased for a short time.
- Skills to Prioritize: US > PS > BS > GS
Leo
- Burning Wrath: Leo launches a burning ball of fire stunning the enemy causing Magic Damage.
- Critical Hit: Wielding his terrifying sword, Leo cuts down the enemies before him by heavy dealing Physical damage.
- Absorption: Increases the Leech Effect of all allies.
- Soulless Revival: Upon death, Leo will be revived back to life after 3 seconds with a set amount of Health. Leo may only come back to life once per battle.
- Skills to Prioritize: GS > BS > PS > US
Lucas
- Safeguard: Summons holy powers for protection, granting all allies immunity to Physical attacks.
- Lesser Healing: Uses holy light to heal the most damaged ally.
- Stave Sphere: Casts a sphere of holy protection, granting a single ally immunity to Magic attacks.
- Blessing of Protection: Gives blessings to all allies, granting them resistance to Physical damage.
- Skills to Prioritize: GS > US > BS > PS
Marina
- Death Melody: Marina's singing voice causes nearby enemies to fall asleep.
- Wave Slash: Slash nearby enemies with your sword dealing Physical damage.
- Net Cast: Marina tosses a net onto the target enemy, dealing Magic damage. The enemy caught by the net will be immobilized, disabling any Physical attack and Evasion.
- Decoy Illusions: Marina's combat skills have been perfected, allowing her to easily evade enemy attacks.
- Skills to Prioritize: US > GS > BS > PS
Mia
- Killer Hook: When Mia casts her hook, it causes holy damage to the hooked enemy and also pulls him next to Mia. If Bloodlust has been learned, then it can be immediately released.
- Corrosion: Mia uses her magic to spread Corrosion as a gas. This causes continued damage to nearby enemies. Mia will also receive damage, but can increase her magic resistance.
- Bloodlust: Mia slashes the enemy in front of her, freezing him. During this time, she sucks in his HP and finally kicks him, causing magic damage.
- Indomitable Force: She gets power from her stubbornness, increasing her strength.
- Skills to Prioritize: US > GS > BS > PS
Oggie
- Spectre Burst: Following the traditions of the ancient Ogres, Oggie is able to deal Magic damage to his enemies, with a chance of his spells being cast more than once.
- Oggie's Cocktail: Oggies tosses his cave-made concoction at the enemy, dealing Magic damage. The resulting fire then burns nearby enemies, gradually decreasing their Health. The spell has a chance of being cast more than once.
- Blood Thirst: Cast Blood Thirst on a random allied member, causing the ally's Physical Attack and Casting Speed to be greatly increased. The spell has a chance of being cast more than once.
- Ogre Strength: Oggie's body becomes stronger, greatly increasing his overall Health.
- Skills to Prioritize: US > BS > GS > PS
Pandor
- Panda Frenzy: Pandor uses his kung fu skills to unleash a series of attacks, dealing Physical damage to an enemy.
- Barrel Toss: Pandor smashes a beer barrel, showering his enemies in liquid and Magic damage. The now-intoxicated enemies then have greatly reduced Physical Armor and Evasion.
- Thunder Stomp: Pandor uses his big panda feet to stomp on the ground, dealing Physical damage and Stunning the enemy.
- Lasting Vigor: Mastery of kung fu skills completes Pandor's training, increasing his Strength.
- Skills to Prioritize: US > GS > BS > PS
Pyro
- Ash Totems: Cast 3 fire totems onto the battlefield, then when Pyro suffered a fatal blow, instead of instant death, all the totems will detonate and Pyro will teleport to the last totem summoned.
- Inferno Chain: Cast a fiery chain that binds the closest 2 enemies and deals damage over time.
- Flame Barrier: Summon a fiery shield for Pyro, burning nearby enemies and increase magic armor.
- Shrouded Blade: Pyro jumps beside his enemies, cutting them with his blade. He is invincible for this period of time.
- Skills to Prioritize: PS > US > BS > GS
Rolf
- Lycanthropy: Rolf changes into a wolf, recovering 25% of max HP and also increase attack and speed. Under wolf form, he will consume power; the higher the power, the more physical damage.
- Wildecall: Brings out the wildness in team mates, increasing their physical crit. Once in wolf form, Rolf can summon a Wolf Spirit which causes surprise physical damage.
- Spike Assault: Attacks the front line enemies, tearing their armor and causing physical damage. Once in wolf form, attacks can stun the targets and cause physical damage.
- Iron Claw: Launches a series of 4 combos, causing physical damage. In Wolf form, the damages from this combo increases.
- Skills to Prioritize: US > GS > BS > PS
Roots
- Delusion: Roots disappears from the battlefield, and grows into a large tree away from the fight. When Roots becomes a tree, he can summon 3 types of plants to come and fight for him. Sunflower: recovers power for Roots, Kapok: sprays pollen, dealing damage to enemies in front. Onion Bulb: explodes and deals damage to nearby enemies (consumes 200 points of power).
- Forest's Armor: Activate energy armor for a friendly unit whose defense is increased and health replenished within a period of time.
- Invading Growth: Vines come out from underground and deal damage over time.
- Seeding: The overall HP of the plants summoned by Roots is enchanted.
- Skills to Prioritize: US > PS > BS > GS
Sarpa
- Shattering Blow: Sarpa slams the ground, stunning and dealing Magic damage to nearby enemies.
- Quick Strike: Swinging his mighty trident, Sarpa Stuns nearby enemies and deals Physical damage.
- Curse of the Deep: Marks a target and reduces its Physical Armor for a short period of time.
- Sea Scales: Increases Sarpa's Strength.
- Skills to Prioritize: US > BS > GS > PS
Sirius
- Grizzly Slash: Sirius becomes enraged, and storms the enemies in front of him with a slew of attacks, dealing physical damage several times.
- Tremor Slam: Sirius slams his paws against the ground, dealing physical damage to nearby enemies and reducing their speed.
- Enrage: Relying on his wild instincts, Sirius' rage greatly increases his Physical Critical Hit.
- Razor Claws: Using his massive claws with every blow, Sirius' Physical Attack is greatly increased.
- Skills to Prioritize: US > BS > PS > GS
Spike
- Rugged Quills: Spike turns around, allowing enemy damage to splash off his back quills, greatly increasing his damage resistance.
- Sticky Goo: Spike captures an enemy target in mucus, reducing its defense.
- Needle Scatter: After taking a certain amount of damage (including damage taken while using his special ability), Spike will automatically spray quills dealing physical damage to nearby enemies.
- Battle Rage: Spike works himself up into a fury and gathers battle energy, greatly increasing his ATK.
- Skills to Prioritize: US > BS > PS > GS
Static
- Electric Pulse: Releases a lightning pulse, dealing Magic AOE damage to enemies.
- Stormcloud: Statik summons a stormcloud, repeatedly dealing Magic damage a single target.
- Voltage Chain: Steals the Physical Attack of the target the Statik chains. The spell's effect lasts to the end of the battle.
- Chaos Flux: The electric current surrounding Statik neutralizes Magic, increasing his Magic Armor.
- Skills to Prioritize: US > GS > BS > PS
Talonfang
- Savage Roar: When Talonfang growls at the weakest of the enemies, along with a stun, the space between Talonfang and the target enemy will also be stunned. As long as Talonfang's Owl is on the battlefield, his growl cannot be evaded.
- Feral Summon: Summon two beasts: Rat-tail Wolf and Owl. Rat-tail Wolf will spit poison that will have a slowing effect. Owl will fly over the weakest of enemies, weakening their evasion.
- Gyro Axe: When the Gyro Axe is thrown at the weakest of enemies, enemies in the line of the axe's flight will receive damage twice.
- Feral Heart: Talonfang will use all his effort to inspire his teammates, increasing attack speed.
- Skills to Prioritize: GS > US > PS > BS
The Cap'n
- Pirate Ship: Hurls a ship of raging pirates toward the enemy, stunning enemies and dealing AOE Magic damage.
- Gusher: A blast of water gushes under a random enemy, dealing Magic damage.
- Surge: Deals Physical damage to nearby enemies.
- Captain's Duty: The Cap'n protects his crew at all costs, increasing his Strength.
- Skills to Prioritize: US > PS > BS > GS
Vangarde
- Divine Power: Vangarde receives the strength of the heavens and furiously attacks the enemy heroes. Greatly increasing his attack damage and attack speed and will only use Sundering Blade through the duration of the ultimate.
- Thunder Hammer: Vangarde throws a hammer charged with lightning towards the enemy, damaging and stunning all enemies in an area around the target.
- Sundering Blade: Vangarde swings his massive weapon, dealing splash damage to enemies behind his target.
- Battle Roar: Vangarde roars in the battle, increasing allied heroes' armor as well as their attack and casting speed.
- Skills to Prioritize: US > BS > PS > GS
Victor
- Blood Sacrifice: Using evil ceremony will target enemy at the front causing magic damage and turning them into a slave, that transforms an equal amount of HP back to it's owner.
- Vamprison: Imprison an enemy, and if this enemy dies during imprisonment, they will be turned into a scary bat. Every time this bat received damage, it will restore the same amount of it's life to it's owner.
- Sword Breaker: Wielding this sword and hacking at enemies can cause small-scale magical damage.
- Scarlet Cloak: Wearing the strange Scarlet Cloak can increase own magical resistance.
- Skills to Prioritize: US > GS > BS > PS
Vincent
- Death Aegis: Vincent surrounds himself with a magical shield, absorbing attacks and turning the damage into restored Health for himself.
- Ensnare: Binds the weakest unit on the battlefield If the unit is an ally, it restores Health, if it is an enemy, the spell deals Magic damage.
- Abysmal Shield: Uses darkness to summon a shield, protecting the weakest ally. When the shield disperses, the dark energy surges forth, dealing Magic damage to nearby enemies.
- Austerity Barrier: Vincent solidifies the surrounding darkness to create a shield that guards his allies, increasing their Magic Armor.
- Skills to Prioritize: US > BS > GS > PS
Vega
- Blade Dash: Vega dashes at the enemy with 6 quick slashes, attacking targets randomly. Due to his great speed, Vega cannot be damaged during this attack.
- Fury Spin: Vega grips his sword and spins into the enemy ranks, dealing Physical damage to all nearby enemies. Vega is immune to Magic damage during when using this ability.
- Healing Totem: Places a healing totem, giving allies slow Health regeneration.
- Bushido: Vega's mastery in swordsmanship allows him to easily strike his enemies, greatly increasing his Agility.
- Skills to Prioritize: US > GS > PS > BS
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