Ninja Saga Extreme Talents
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Extreme Talents can be learned at the Talent Building right after you become a Jounin. Choose wisely because once you have learned an Extreme Talent, you can never unlearn it. For Talent Tutorial, Refer to this link: Ninja Saga Official Talent Tutorial
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– Extreme Talents –
Requirements: – Lvl 40 and above – Passed the Jounin Exams – Training Fees
Extreme Talent Info:
– Passive Skills – always active, and you do not have to launch or click the skill. – Active Skills – you do have to launch or click the skill. – All Stats below are based on it’s max Lvl (Lvl 10). – Before you start to level up another skill, you have to upgrade the previous skills to at least level 5.
– Eye of Mirror –
Fee: 400 Tokens – Emblem Users Only
Eye of Mirror – Passive Skill – 15% chance to automatically copy enemy’s recently used jutsu and use it. – Not effective when CP is not enough for using jutsu.
Crescent Eye of Mirror – Passive Skill
– 20% chance to rebound Genjutsu, Talent skills will not be affected.
Mirror of Passion – Active Skill
– Reduces target HP by 1.5% (10 turns).
Mirror of Strength – Active Skill
– Activate Titan Attack (550% damage of character’s level) (3 turns). – Successful Titan Attack has 10% chance to ‘Stun’ the enemy (1 turn).
Mirror of Grace – Active Skill
– 100% chance to inflict Chaos & Restriction on target (3 turns). – Reduce target’s damage by 100% for (3 turns).
Mirror of Freedom – Passive Skill
– Recover 40% HP and CP when HP hits 0 (once per battle).
– Dark Eye –
Fee: 500,000 Gold – Emblem and Free Users
Dark Eye – Passive Skill – Increase accuracy by 5%, Increase dodge chance by 5%
Acupuncture Needle Barrage – Active Skill
– Target can only refill 60% of it’s maximum CP for (4 turns).
Meridian Search – Passive Skill
– Increase critical chance by 5%, Increase critical damage by 10%
Acupuncture Meridian Anesthesia – Active Skill
– Reduce damage taken by 20% (4 turns),
– Recover HP by 10% each turn (3 turns)
– User is not allowed to charge (3 turns)
Meridian Strengthen – Passive Skill
– Increases maximum CP by 20%. – Recover CP by extra 25% per charge.
Acupuncture Meridians Destruction – Active Skill
– Restrict target (2 turns).
– 30% chance to clear all buffs of target.
– Deadly Performance –
Fee: 500,000 Gold – Emblem and Free Users
Onmyouji: Wondrous Doors – Active Skill – Absorb 100% taken damage to HP (2 turns).
Soul of Onmyouji – Passive Skill
– Reduce damage taken by 5%. – 20% chance to resist stun.
Samurai: One Sword – Active Skill
– Expose target’s defense by 40% (3 turns). – Reduce target’s dodge chance by 40% (3 turns).
Soul of Samurai – Passive Skill
– 10% chance to reflect 50% damage taken.
Burial of Dead Bone – Active Skill
– All enemies cannot use weapons and jutsus to attack (3 turns).
Divine Wind of Onmyousamurai – Active Skill
– Convert 100% damage caused by this jutsu to HP.
– Eight Extremities –
Fee: 400 Tokens – Emblem and Free Users
Soul Punch – Active Skill – Concentrates all the chakra on your palm and punch target.
Eight Extremities – Passive Skill
– Increases attack damage of taijutsu skill type by 20%. – Reduce HP deduction from taijutsu skill type by 100%.
Eight Extremities Fist – Active Skill
– 30% chance to reduce target’s CP by 50%.
Eight Extremities Strengthen – Passive Skill
– Increases agility by 10%. – Increases maximum HP by 10%.
Extreme Mode – Active Skill
– Increases attack of all taijutsu by 80% (Talent skills will not be affected) (5 turns).
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